Counting Bee's - Estimate
Grades: 1-2
Summary: Estimate the number of bees before they fly away. Choose up to five or ten bees.
How to integrate: Shared, Modeled
Hen House - Estimate
Grades: 1-3
Summary: Each hen has between 1 and 5 eggs. Ask pupils to estimate and then count, placing the eggs over the numbers at the front of the box. Use the arrows to then set the correct number before pressing check. Which hen has the most eggs? How many more has one hen than the other?
How to integrate: Shared, Modeled
Counting Fish - Estimating
Grades: 1-3
Summary: Click on a number of sea creatures and arrange them on the board. Have students guess the number and reveal the answer to see if they are correct. You can also use it as a counting game together.
How to integrate: Shared, Modeled
Rounding Bingo
Grades: 2-3
Summary: Round the numbers given to create a row to win BINGO.
How to integrate: Shared
Zoobooks
Grades: 2-5
Summary: Read all about your favourite animal and visit the virtual zoo. Find information about where they live, how they eat and what makes them who they are.
How to integrate: Shared, Independent
San Diego Zoo - Kids
Grades: 2
Summary: One of the best places to find out information about animals. You can watch animals live on the webcam, play games, and read all about different animals of the world. They are also activities to print out too.
How to integrate: Shared, Independent
Meet the Animals at the Toronto Metro Zoo
Grades: 2
Summary: Before you take a trip, why not read about the different animals there are at the zoo.
How to integrate: Shared, Independent
Ants on Parade
Grades: 1-2
Summary: Use the ants and arrange them to reach the targeted number. Skip count by 2, 3, and 5's. Click on the whistle to stop the ants and figure out how many groups you need to make to count up to that number.
How to integrate: Shared, Independent
Spooky Sequences
Grades: 1-2
Summary: One of the ghosts in the spooky sequence is missing a number. Click on the number buttons along the bottom to add a number to the ghost.
How to integrate: Modeled, Shared, Independent
Super Connect the Dots
Grades: 1-3
Summary: There are 10 stages in SUPER Connect the Dots. Each stage increases the number of dots to count by 10.
How to integrate: Shared, Modeled, Independent
Counting Bingo
Grades: 1-2
Summary: Counting by 1, 2, 5, and 10s. Students must choose five numbers and then figure out which is called when playing BINGO.
How to integrate: Shared
Cookie Dough
Grades: 2-4
Summary: Cheques are a way where we need to use numbers and words everyday. It is also something that is relatable to students. Choose to fill in the digits or the words.
How to integrate: Shared, Independent
Teddy Sweet
Grades: 1-2
Summary: Teddy will ask for a number of treats either in digits or in words. Count out the sweets and give it to Teddy. Yum!
How to integrate: Shared
Odd and Even - Dominion Conveyor Belt
Grades: 1-3
Summary: Create dominions by adding spots to the fit the value.
How to integrate: Shared, Modeled
Ordering Ordinal Numbers - Alien Flowers
Grades: 1-2
Summary: Order the flowers in order from 1st, 2nd, 3rd, 4th and 5th depending on size.
How to integrate: Shared, Modeled
Greater than or less than - Gum balls 3 digit
Grades: 3-4
Summary: Recognizing which number is greater to collect gumballs in your machine.
How to integrate: Shared, Modeled, Independent
Greater than or Less Than - Skillwise words and numerals
Grades: 2-3
Summary: Looking at the statements and choose the right symbol to make it true. >, < or =. The two values will be presented in either numerals or words.
How to integrate: Shared, Modeled, Independent
1) Measures
Grades: 1-3
Summary: Practice four different strands of measurement:
1) Units of Measurement - look at the list of measurement choices and choose two units that measure mass, capacity and length.
2) Reading Mass - Read the scale and decide on the unit of measurement. (write out the unit in full)
3) Reading Volume and Capacity - Read the scale and decide on the unit of measurement.
4) Reading Length - Read the scale and decide on the unit of measurement.
How to integrate: Guided, Shared, Modeled
This can be a tricky game, especially when reading reading the number in between units. You will need the keyboard for this so it can be tricky to do on the Smartboard.
2) Parcels BBC
Grades: 3-5
Summary: Every parcel needs a stamp. The rate of the parcel depends on the lengths and weight. Once it has been figured out choose the correct stamp to mail the package.
How to integrate: Modeled, Shared
Play as a class to figure out how to mail the parcel. It involves a number of steps and can be quite complicated.
3) Rule Length
Grades: 2-3
Summary: Select the correct measurements by measuring with a ruler.
How to integrate: Shared and Modeled
This is a great starter activity to teach students how to use a ruler.
4) Count us in - Length
Grades: 1-2
Summary: Sore the racers height from the tallest to shortest.
How to integrate: Modeled
This game is a fast one. The players don't change so if you were to ask students to repeat the game most will rely on memory instead of looking at the height.

5) Decide the Distance (decimals)
Grades: 3-6
Summary: This teaching tool teaches students how to calculate the length if measurement does not start at zero. Look at the distance between the two red arrows and choose the correct answer in millimeters or centimeters.
How to integrate: Modeled and Shared
This is a teaching tool and would only work with teacher guidance.
6) What's my Length?
Grades: 2-5
Summary: Students often forget the units. In teaching tool activity, students must try to convert the measurements of millimeters to centimeters.
How to integrate: Modeled and Shared
This would also be a good as a class activity for reading the scale, estimating and converting between units. It can also be used as a way to teach students how to read a ruler.
7) BBC Measurement
Grades: 2-3
Summary: This game combines all the skills we use for length and mass and estimating. Students must help Molly find the package that Mike asks for that fits both the height and weight requirement.
How to integrate: Shared, independent
This activity can easily be a "random" activity, make it more worthwhile by asking questions about the boxes before they choose the second box. (i.e., "If that was 0.8m and we are looking for 1.9m would it be taller or shorter?".
Present Sorting
Grades: 1-2
Summary: Sort the present by three attributes - colour, size, shape. Choose to sort the presents in different ways as they come off the conveyor belt. How many did you put in the right sacks?
How to integrate: Shared, Modeled
Fruit Sorting
Grades: 1-2
Summary: Simple sorting activity using fruit. Try the three different attributes.
How to integrate: Shared
Bear Sorting
Grades: 2-3
Summary: Ask pupils how to sort the initial 3 bears. How many groups will they use?
Then add bears one at a time to the screen and ask pupils to group them according to the same criteria.
Either focus on colour combinations or, more simply, use size as as a key criteria
How to integrate: Shared, Modeled
Grouping Aliens
Grades: 1-3
Summary: Sort the aliens into number groups based on the rule.
How do you know you need to put the 20 aliens in groups of 5 (or 10)? What clues are there? How many groups did you make? There are two modes.
How to integrate: Shared, Modeled
Sorting Shapes
Grades: 1-3
Summary: Ask pupils to sort a collection of shapes, choosing different criteria each time.
How to integrate: Shared, Modeled
Compare Shapes - Opposite Statements
Grades: 2-3
Summary: Compare two shapes using the comments listed, pressing pos/neg to get opposite statements. The orange "tester" panel is handy for focusing on one shape; rotating it while looking for right angles and lines of symmetry. Can any of the remaining shapes be matched up with the two original shapes? If so, put them in the same window - start with one statement in each window to make this exercise easier.
How to integrate: Shared, Modeled
Minibeast Sorter
Grades: 1-3
Summary: Choose a selection of minibeasts by dragging them into the tray. Choose the amount of sets you need and add labels with your own criteria. The sets can be overlapped to produce a Venn diagram display. Great first step towards a venn diagram.
How to integrate: Shared, Modeled
Logic Zoo - Venn Diagrams
Grades: 1-3
Summary: Hacker has let loose the wacky animals of logic zoo! Help put them back in the proper place. Sort animals into the proper pens using the descriptions given for each pen.
How to integrate: Shared, Modeled, Independent