Skip Counting and Sequencing
Ants on ParadeGrades: 1-2
Summary: Use the ants and arrange them to reach the targeted number. Skip count by 2, 3, and 5's. Click on the whistle to stop the ants and figure out how many groups you need to make to count up to that number.
How to integrate: Shared, Independent
Spooky Sequences
Grades: 1-2
Summary: One of the ghosts in the spooky sequence is missing a number. Click on the number buttons along the bottom to add a number to the ghost.
- Skip count by 1
- Skip count by 2
- Skip count by 3
- Skip count by 5
- Skip count by 10
- Backwards by 2
- Backwards by 5
- Backwards by 10
How to integrate: Modeled, Shared, Independent
Super Connect the Dots
Grades: 1-3
Summary: There are 10 stages in SUPER Connect the Dots. Each stage increases the number of dots to count by 10.
How to integrate: Shared, Modeled, Independent
Whack-a-Mole
Grades: 1-2
Summary: Skip count from 1-20 up to 100. Move the sliders to change the start number or increase the number of skips. Whack the mole in sequential order.
How to integrate: Shared, Modeled, Independent *quick
Great game for the Smartboard / Interactive Whiteboard
Mike and Molly Sequence - BBC
Grades: 1-3
Summary: Help Molly and Mike cross the bridge by jumping over the next term in the sequence. Three stages - Medium, Hard and Really Hard.
How to integrate: Shared, Modeled, Independent
Buzzing Along the Numberline
Grades: 1-3
Summary: Skip counting on a number line. Choose the start number and how many skips you would like to illustrate to students.
How to integrate: Shared
Sequencing Snowflake
Grades: 3-5
Summary: Reveal each number in the snowflake by pressing on it. Try to figure out the colour step sequence in each number or try to figure out the next number.
How to integrate: Shared, Modeled
Caterpillar Sequencing - forwards and backwards
Grades:1-3
Summary: Figure out the sequence of numbers by putting the caterpillar's body in the correct order.
How to integrate: Shared, Modeled
Sequencing
Grades: 2-4
Summary: Figure out the number sequence. Various modes from counting on to counting back and in various steps. Also allows for teachers to input numbers.
How to integrate: Shared, Modeled
The Counting Game
Grades: 1-2
Summary: See how fast you can count by pressing the numbers in sequential order before the time runs out.
How to integrate: Shared, Independent *quick